Learn how to use State Machines to control simple or complex AI in your game. We’ll start with how state machines work, show how easy it is to build your own to control harvesting bots that run away from bad guys.. By the end of the video you should be able to use state machines …
Intermediate
Learn how to build a UI that works across multiple scenes, loads dynamically, and binds to whatever you want in Unity. I’ll show you the steps I use to create a user interface as a separate scene instead of a prefab, the collaboration benefits you’ll get from it, and how to bind everything easily so …
SOLID Game Development Learn how to apply SOLID coding principles to your game development projects. In this series I’ll run you through how to apply the SOLID principles in a Unity game, starting with the Single Responsibility Principle (SRP) and continuing through each of the principles that follow it in the SOLID acronym. We’ll use …