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Topic Category: State Machine

15c – Testing to Play

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15b – Testing Game State

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14d – OnGameStateChanged & Pause Visibility

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14c – Pause UI

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14b – Pause State

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14a – GameStateMachine

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12d – Npc Loot Dropping – OnStateChanged

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12b – Decay and Chase

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12a – KISS Refactoring State Machine

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11e – TransitionFromAny – Death

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Building games the right way...